Between today and yesterday your consiousness ceased to be for a while overnight (several times, actually).
What do you mean by 'ceased'?
Such stuff will become a multibillion dollar industry in the near future. I expect it will completely replace the film industry.
I'm not sure about that. For starters I think there'll always be a market for a 'passive' story experience. We tell each other stories constantly, daily, endlessly. People like being taken on a ride, shown something, receiving something that informs their understanding of life. All this you could do interactively, sure, but not in the same way. It'd be a fundamentally different kind of story experience.
Already the computer games industry makes more money than the movie industry.
Sure, but to be fair it costs less to make a game than a major film, and it costs $100 a ticket.
Ah, I think I just proved your point. :)
Computer games are a major step towards VR fiction.
For sure. Hell, they already are VR fiction in most respects.
Re:
Between today and yesterday your consiousness ceased to be for a while overnight (several times, actually).
What do you mean by 'ceased'?
Such stuff will become a multibillion dollar industry in the near future. I expect it will completely replace the film industry.
I'm not sure about that. For starters I think there'll always be a market for a 'passive' story experience. We tell each other stories constantly, daily, endlessly. People like being taken on a ride, shown something, receiving something that informs their understanding of life. All this you could do interactively, sure, but not in the same way. It'd be a fundamentally different kind of story experience.
Already the computer games industry makes more money than the movie industry.
Sure, but to be fair it costs less to make a game than a major film, and it costs $100 a ticket.
Ah, I think I just proved your point. :)
Computer games are a major step towards VR fiction.
For sure. Hell, they already are VR fiction in most respects.