miriam_e: from my drawing MoonGirl (Default)
[personal profile] miriam_e
This is a very interesting piece on the paradoxical effect that realistic images in games (and computer-rendered movies) can repel people rather than charm them.
http://slate.msn.com/id/2102086/

I don't think it will last for long though. As animators get better at what they do and we develop better tools, including offloading a lot of the grunt work to AIs, this will turn around. Expect to see truly believable artificial characters in the near future.

I make a prediction here too: not far in the future we will see the first truly alive virtual characters. They will owe their realism to the fact that they will actually be real... albeit inside a computer.

(Now there is redundancy for you -- I used the words "will", "actually", "be", and "real", all of which carry the same meaning.)
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miriam_e: from my drawing MoonGirl (Default)
miriam_e

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