We will discuss anything and everything, but the special topic will be "Writing fiction for virtual worlds".VR fiction has a lot of special advantages and imposes some strange requirements upon writers. I think it will make film obsolete. For some background info check out:
http://werple.net.au/~miriam/VR-fiction2.html
http://liquidnarrative.csc.ncsu.edu/projects.html
http://www-scm.tees.ac.uk/virtualstorytelling/
http://www.nytimes.com/2003/03/03/arts/design/03MATT.html
We will meet at the Gallery world at http://vrmlworld.net
7pm Australian Eastern Daylight Saving time
(Remember if you live in a place that treats time with some sanity and doesn't impose daylight saving weirdness on its citizens then the meeting will be one hour earlier than you would expect.)
You will need a VRML viewer installed in Internet Explorer in order to visit the virtual worlds. Either blaxxun's Contact or Parallelgraphics' Cortona work fine -- they are both free.
http://www.blaxxun.com/services/support/download/install.shtml
or
http://www.parallelgraphics.com/products/downloads
It should be very stable once you get there, however some people can have problems the very first time. If you have difficulties then look at Phillip Hansel's page on how to configure it properly.
http://philliphansel.com/vnet/virtual_machine.htm
and
http://philliphansel.com/vnet/classpath.htm
no subject
Date: 2003-03-29 04:56 pm (UTC)http://members.optushome.com.au/miriame1/chat-2003-03-25.txt
We touch on a couple of interesting points, though didn't really get time to cover them in depth. Also reading a chat log looks much more confusing than the original.
Re:
Date: 2003-03-29 07:27 pm (UTC)I also bookmarked all the links that you listed. I'm sure that the mix will fill in the gaps.