shaded color in l-systems
Monday, 23 March 2026 08:01 pm...and now shaded color. It's odd, but with variable thickness and color the images don't need to be calculated to a very high level of iteration in order to look real. Next, I'll try to work out a convincing way to add foliage. After that, I think it will finally be time to try 3D... that's what all this was begun for. I wanted to easily experiment with l-systems in 2D before making them in 3D. Talk about getting side-tracked. 🙂

(click on the image to see it full size)

(click on the image to see it full size)